How to run a command?
It is very simple, just open the ingame chat by pressing "enter" and type a "slash" before each command and confirm the command you have chosen with enter.
It is very simple, just open the ingame chat by pressing "enter" and type a "slash" before each command and confirm the command you have chosen with enter.
Commands
General commands (ingame):
| Command | Description |
|---|---|
| /help | show help message |
| /w [player name] | send a private message to a player |
| /save | saves the current sate |
| /stop | stops the server |
| /seed | seed of the server |
| /version | shows the current server version |
| /suicide | destroys your current ship |
| /player | prints the number of players |
| /status | prints out some information about the server's current status |
| /admin -a [player name] | add a player as admin |
| /admin -r [player name] | remove a player as admin |
| /kick [player name] | removes a player from the server |
| /ban [player name] | adds the player to the blacklist |
| /unban [player name] | removes the player from the blacklist |
| /banip [player ip] | adds the player to the blacklist |
| /unbanip [player ip] | removes the player from the blacklist |
| /blacklist | shows the blacklist options |
| /whitelist | shows the whitelist options |
Cheat commands (ingame):
| Command | Description |
|---|---|
| /give [player name] [amout] credits | gives the player the wanted amout of credits |
| /give [player name] [amout] [ore name] | gives the player the wanted amout of the selected ore |
Server commands (console):
| Command | Description |
|---|---|
| /max-logs [value] | amount of log files to keep around |
| /difficulty [value] | difficulty of the server, allowed values are: -3, -2, -1, 0, 1, 2, 3 Default: 0 |
| /collision-damage [value] | amount of damage done to an object on collision, from 0 to 1. 0: no damage, 1: full damage. default: 1 |
| /port [value] | listening port of the server Default: 27000 |
| /exit-on-last-admin-logout | shut down when last administrator logs out |
| /public [value] | indicate if the server should allow other players to join |
| /infinite-resources [value] | enable infinite resources for all players |
| /listed [value] | indicate if the server should show up on public server lists |
| /max-players [value] | maximum number of online players Default: 10 |
| /save-interval [value] | timestep between savings Default: 300 |
| /same-start-sector arg | indicate if all players should start in the same sector |
| /server-name [value] | server name, will be displayed when queried |
| /use-steam-networking [value] | use steam networking and authentication for users |
| /galaxy-name [value] | galaxy name, appended to datapath, final path will be [datapath]/[galaxyname] |
| /datapath [value] | folder the galaxies will be stored in, will be prepended to galaxy name |
| /admin [value] | steam id(s) of the administrator(s) of the server |
| /threads [value] | specify the number of threads used to update the sectors |
| /t [ --trace ] [value] | tracing options. Can be more than one. Allowed values are: network scripting threading io database input error warning exception user game system debug sound gl all |
| /stderr-to-log | redirect std error output from console to log file |
| /stdout-to-log | redirect std console output from console to log file |
